I was finally able to test the new design for the game I'm working on last night, and...it did not go very well. Before I talk about that, though, I should probably take some time to better exp...
Nothing works the first time you try it. Even the best ideas require a lot of iterations before they turn into something remarkable. When people ask where the idea for Gloomhaven came from, I t...
As I stated in an earlier post, I recently started working on a new game idea that I am very excited about. It's a logistical game of producing resources and moving them around, upgrading them ...
2nd Annual Cephalofair Awards for Origins 2016
As always, I bring you my coverage of the Origins Game Fair, an intense gaming event that ran from Wednesday to Sunday last week. And, as always, my coverage will be largely superfluous ramblin...
Before yesterday, getting struck by that cliché creative lightning bolt had only happened to me once, when I suddenly had the idea for Forge War and started scribbling down rules in the middle ...
I'm going to start off by saying that I'm am going to try to not go too negative with this post, but it is late and I'm a little rusty, so I may not be able to fully control my stream of though...
