The Chronicle

Category_Board Game Development

Designer Notes: The Mine

All right, let's talk about some design decisions in Forge War. Specifically: the mine. From the earliest design stages, the purpose of the mine was to use spatial reasoning to gather resour...

Board Game Review - A Well Crafted Evening with Glass Road

I think I might really like Glass Road. Like, really like it. I will need to play it a lot more to be sure, but it might just be Uwe Rosenberg's crowning achievement - and this is coming from s...

Board Game Review - A Godly Evening with Kemet

I am not a fan of war games. Maybe in an alternate universe I am, but there's something about direct conflict, coupled with a lot of dice-throwing that really puts me off. It's like the randomn...

Board Game Review - An Organized Evening with Guildhall

I should be playing Guildhall more often. I played it once many, many months ago and had great time, then never bothered to play it again until recently. I guess it was the same way with Terra ...

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Digital Forge War Goes Beta

All right, so I'm looking at this Wikipedia page on the software release cycle, and I think I'm ready to declare that Forge War has entered the beta stage. More or less. I don't foresee adding ...

Toki Tori 2 is the best video game of the year

Haha, okay, so this comes with the caveat that I don't really play that many video games. I used to play a lot more, but I try to do things more productive with my spare time when I can. Recent...