Forge War - Market Interactions
Well, work continues on the Flash version of Forge War. I haven't quite hit the next milestone - the market phase - but I'm pretty close.I mean, the actual market phase is done, and that was much r...
So I haven't written a post in a small while, and I think it is because I have been wanting to write this specific post, but was still holding onto some delusional hope that things could still turn...
Well, sometime last week I finished programming the first actual phase of the Forge War - placing overseers in the mine and moving them around. Each piece of this code puzzle has its own challenges...
I love puzzles. I love making puzzles, and I love solving puzzles.I guess I should be more specific, since there are lots of different types of puzzles. I am particularly fond of spatial reasoning ...
D&D - Things that could have been awesome
I don't really have the time or the resources to playtest my D&D encounters beforehand. The game session is the playtest - a rehearsal without a performance. I try to make things interesting an...
Well, it was a bumpy road, but I've finally finished the second milestone for coding Forge War - initializing the board.It really doesn't seem like much when you first think about it - just deal ou...
